digital divide

Labor Visions

Pattern ID: 
771
Pattern number within this pattern set: 
112
Nancy Brigham
independent web designer and activist
Version: 
2
Problem: 

Fifty years ago, there was little doubt that unions had dramatically raised living standards for workers. But while more than one in three American workers belonged to a union in the early 1950s, today scarcely one in ten workers do. As companies move jobs away from unionized workplaces, it’s no coincidence that fewer workers have health insurance and that pay has stagnated. Non-union workers are only one-fifth as likely to have reliable defined-benefit pensions. In their heyday, American unions became somewhat complacent, confident that they were an accepted part of American life and secure in their ability to bargain middle-class living standards for millions of workers. Many neglected the need to vigorously organize new members or reach out to the public.

Context: 

New technology has helped businesses consolidate into huge multinationals that swiftly move jobs around the world to where labor costs are the lowest. This has vastly strengthened the power of employers to keep workers from unionizing and getting a fair shake. American workers watch their jobs transfered to Mexico, where workers can be controlled by management-run unions. When Mexican workers organize real unions, they encounter government hostility and threats to move work to China. In this global

Discussion: 

Recent surveys show that U.S. workers want to join unions. But employers often prevent this from happening by illegally threatening or firing union activists. More than 23,000 U.S. workers are dismissed or punished each year for exercising their legal rights to form or join a union.

Trade agreements like NAFTA and GATT further weaken worker power. While they strongly protect corporate intellectual property and investment, they open up nations to unfettered competition in terms of jobs and living standards. Even workers in high-tech fields like programming see their wages and job security battered by international outsourcing.

Unions have historically helped workers overcome this competition by uniting them to win across-the-board justice for the majority. In the 1900s they won equal pay and benefits across whole industries like automobiles and steel. The challenge today is to overcome international competition and join hands to win good wages and conditions worldwide.

The challenge is daunting to say the least. The AFL-CIO split in 2005 when several big unions formed a new federation that pledged to organize more vigorously. This division, however, may also dilute the clout of labor to act in concert. Nonetheless, steps being taken today suggest ways we can move toward the vision of global worker justice and unionism, aided by fast, global Internet communications. These steps include: •

  • Build broad support for workers and communities, regardless of location or whether there is a union contract, and apply pressure to encourage government support for workers.

    People can join AFL-CIO campaigns to support better laws and worker rights at workingamerica.org. The Jobs for Justice coalition also rallies public support for worker-justice battles. The campaign against Wal-Mart, one of the most powerful economic forces on earth, is proof that the movement can reach beyond its members. Wal-Mart paved the way for retailers to aggressively demand lower costs from producers around the world. The union movement is using the Internet to tap into a broad reservoir of resentment to these tactics, including small businesses and towns devastated by Wal-Mart super-stores, states fed up with covering health costs Wal-Mart should have paid for its own workers, and young people upset with the Wal-Mart-ization of culture and opportunities. Laws are being passed in Chicago and elsewhere to demand that major retailers pay good wages and benefits. •

  • Connect with immigrants and workers across national borders to build permanent support networks and apply global pressure on companies and governments to respect workers.

    Given the vast distances and differences in living standards, culture and language, as well as interference from repressive governments, reaching across borders is not easy. To succeed, unions must connect with other social movements and take maximum advantage of technology to communicate quickly and cheaply around the world. •

  • Organize globally against corporate threats to play workers against each other.

    The New York-based National Labor Committee exposes the appalling conditions in foreign sweatshops through creative media events that attract support from churches and the public. The Campaign for Labor Rights in the U.S., Britain’s LabourStart and the U.S.-based UE electrical workers union (which publishes a virtual newsletter on Mexican labor and is allied with a democratic Mexican union) also organize powerful email campaigns to support union struggles around the world, while groups like the Comité Fronterizo de Obreros organize on the ground across borders.

  • Challenge the commercialization of culture and inspire an ethical framework in which people are called upon to make sacrifices – such as not buying products made in sweatshops – to press for gains that benefit all.

    Students are organizing to support labor rights locally and globally. The first group of Mexican workers to organize at a maquila clothing factory (i.e., a factory producing products for export under conditions favoring multinationals) was at the Korean-owned Mexmode factory in Puebla. A courageous strike by young women workers won a new union in 2001 through key support from the U.S.-based United Students against Sweatshops, which in turn is allied with labor and global anti-sweatshop groups. They quickly mobilized using the Internet. •

  • Share technical ideas, information and organizing experiences with activists and labor supporters worldwide.

    Academics have been sharing information globally on labor organizing, as evidenced at the Global Unions conference sponsored by Cornell in 2006. And union supporters from several nations meet biannually at LaborTech conferences to showcase creative uses of modern communications. •

  • Push for trade agreements that protect not just corporate investment but workers’ rights, with trade penalties for mistreating workers. Insist on democratic input into international trade rules.

    Several Latin American governments have rejected the neo-liberal basis of modern trade agreements and the anti-worker conditions imposed by lending institutions. In 2006, a popular French revolt against watering down job protections for young workers won a surprise victory. Recent rounds of trade talks have failed, and Mexican voters turned out en masse for Lopez Obrador, who wants to renegotiate NAFTA.

The labor movement cannot and will not die. Workers are struggling for union rights around the globe -- even against the greatest of odds. And the public is increasingly supportive.

Solution: 

After decades of losing ground, unions and advocates of worker justice are striving to overcome the competition for jobs that pits worker against worker in a global “race to the bottom.” A vision of global progress, based on humane values, solidarity and local community, can motivate a union movement that transcends borders and involves all workers and allies. The Wal-Mart campaign, the anti-sweatshop movement and international networking are evidence that unions, the public, foreign workers and academics are reaching out in new ways to form support networks to raise standards for all workers. And they are pressuring governments to reject the neo-liberal trade policies that disadvantage workers, and insist on trade rules that require justice for workers.

Verbiage for pattern card: 

As companies move jobs away from unionized workplaces, fewer workers have health insurance and pay has stagnated. New technology has helped businesses create huge multinationals that move jobs to where labor costs are the lowest. Labor Visions, based on humane values, solidarity and local community, can motivate a union movement that transcends borders and involves all workers and their allies.

Pattern status: 
Released

Online Anti-Poverty Community

Pattern ID: 
743
Pattern number within this pattern set: 
103
Penny Goldsmith
PovNet
Version: 
2
Problem: 

Anti-poverty advocates and activists are isolated in their own communities. They often do not have the communications and education and training resources they need to do their work. Poor people do not have the information they need to exercise control over their lives and get the resources to which they are entitled or to advocate effectively for themselves.

Lack of access to communication severely limits opportunities for building communities where poor people can help themselves access the resources they need and for advocates and activists in the anti-poverty community to be involved in organizing for social change locally, nationally and internationally.

Context: 

The players in this online movement include poor people and advocates involved with community advocacy groups, settlement workers, multicultural groups, seniors organizations, disability groups, legal aid, test case interveners, labor organizations, public libraries, women

Discussion: 

Poverty is a debilitating worldwide problem that affects poor people directly as well as society at large. Although access to information and resources is critical to overcoming poverty and alleviating the problems of people living in poverty, poor people and anti-poverty advocates traditionally have less access to the Internet and other communications technologies.

Although poverty and computers do not make for an obvious alliance, it is clear the two worlds must connect unless we want to have a society where access to information and resources is only for those who can afford it.

Public access sites are rarely adequate to satisfy public need; users need people to help them do online research and free printers to print out forms and information. Hosts of public access sites need funding to keep equipment up-to-date and tech support to keep computers and Internet connections running smoothly. Lack of access to communication makes it difficult to connect communities in the anti-poverty world outside their local regions.

PovNet is a non-profit society created in British Columbia, Canada in 1997. It is an online resource for anti-poverty advocates and poor people, created to assist poor people and advocates involved in the communities identified above through an integration of offline and online technology and resources.

PovNet works with advocates and activists across Canada involved in direct case work and social action and justice. Some of these groups include:

* The National Anti-Poverty Organization (http://www.napo-onap.ca/), a national voice for poor people, working to eliminate poverty in Canada

* The Canadian Centre for Policy Alternatives (http://www.policyalternatives.ca/), a left-wing think tank doing research for change in social policy

* Canadian Social Research Links (http://www.canadiansocialresearch.net/), an all-inclusive resource for social policy information about poverty in Canada

* DisAbled Women's Network of Ontario (http://dawn.thot.net/), an online inclusive community fostering virtual activism and individual empowerment locally and globally

* The Canadian Feminist Alliance for International Action (FAFIA) (http://www.fafia-afai.org/home.php), a coalition of over 50 Canadian women’s equality-seeking and related organizations organized to further women’s equality in Canada through domestic implementation of its international human rights commitments.

* The Toronto Disaster Relief Committee (TDRC) (http://www.tdrc.net/), a group of social policy, health care and housing experts, academics, business people, community health workers, social workers, AIDS activists, anti-poverty activists, people with homelessness experience, and members of the faith community who provide advocacy on housing and homelessness issues and lobby the Canadian government to end homelessness by implementing a fully funded National Housing Program.

PovNet has become an online home for advocates in BC and across Canada. Its Web site provides regularly updated information about issues and policy changes.

Using PovNet resources is an interactive process. Advocates learn the tools because they find them useful in order to do the social justice and case work that they care about; poor and otherwise marginalized people find the Web site when they need information that is relevant to their lives.

For example, PovNet email lists have grown over the years into invaluable resources for specific campaigns (for example the Raise the Rates campaigns in both Ontario and British Columbia to raise welfare rates). They also provide an online support network for advocates working in sometimes quite isolated areas in British Columbia or in other parts of Canada.

As one advocate put it: "I love the PovNet list - on the lighter side there's the kibitzing going on amongst the subscribers which often brings me to laughter - always a good thing in this job. On the serious side - the exchange of ideas and generous sharing of experience is a huge boon to those of us who often don't have time to pick up the phone to seek advice from our colleagues."

Another subscriber says: "The lists that I am a subscriber provide me with first-hand current information on what issues are affecting BC residents and/or newcomers. I am able to provide useful information and referrals to some of the requests coming through PovNet lists. They are an invaluable and efficient resource for community advocates, settlement and family workers, especially those issues that are time-sensitive and need an immediate response."

Other PovNet tools include a Web site which is updated once a month with new information, online education and training courses (PovNet U) for poor people (for example the course, "Be Your Own Advocate") and for advocates ("Introduction to Advocacy," "Disability Appeals" and "Tenants' Rights"), as well as an online space for anti-poverty community groups to have their own Web spaces, calendars, and discussion boards.

PovNet is a flexible in that it can adapt to needs as specific campaigns emerge. For example, we set up an email list for a new campaign to raise welfare rates, and created an online hub for papers and press releases when a group of anti-poverty activists traveled to the United Nations in Geneva to speak on behalf of the social and economic rights of poor people in Canada.

Building a successful online movement in anti-poverty communities includes, first and foremost, the people. Start by finding local community workers who want to broaden their connections, getting together key people (without computers) to talk about what is needed and identify the technological limitations, communicate with advocates and activists in diverse anti-poverty communities, both urban and rural, First Nations, aboriginal, different cultural communities, disability groups, women, youth, seniors, workers, human rights and anti-poverty workers, and international anti-poverty workers.

Then identify the barriers, which could include access to the technology (education, money, literacy, language), how to share information, resources and skills between "have" and "have-not" advocacy communities (e.g. community advocates and advocates in funded agencies, etc.), researching how to provide online resources in languages other than English and how to provide an online space for poor people to communicate and access information via public access sites and interactive Web-based resources.

Barriers for advocates and activists using PovNet tools have changed over the years. Initially, fear of technology was a big factor. But as advocates observed its use as a communications tool, they taught and continue to teach each other. Money for computers and printers is an ongoing problem; as the technology demands higher-end equipment. For example, advocates in rural communities with dialup access get frustrated with attachments that take up all their dialup time. The anti-poverty work becomes harder as governments slash social services; the advocates have fewer resources to do their work. Technology cannot address such needs.

Despite the difficulties, the network continues to grow, establish links with other organizations both in Canada and internationally, and exchange ideas and strategies for advancing social change.

Solution: 

The most effective online anti-poverty communities are constructed from the bottom up rather than the top down. Their resources are defined and created by advocates and poor people to address the need for online anti-poverty activism as it arises. Electronic resources can provide additional tools, but they are activated and made useful by the underlying human and locally based networks where the work of advocacy is actually being done.

Verbiage for pattern card: 

Because anti-poverty advocates and activists often don't have the education and training resources or communications they need, their opportunities for building communities are limited. At the same time, poor and marginalized people don't have the information they need to exercise control over their lives or get the resources they need. The most effective online anti-poverty communities are defined and created by advocates and poor people to address needs as they arise.

Pattern status: 
Released
Information about introductory graphic: 
PovNet

Service-Learning

Pattern ID: 
428
Pattern number within this pattern set: 
90
Norman Clark
Appalachian State University
Version: 
2
Problem: 

The people who are the most affected by the digital divide typically need to access information from nonprofit organizations. However, most NPO's do not have the time, personnel, and/or skills to create and maintain web sites. Thus, the service-oriented information needed the most by lower income community members is often not online. In addition, many lower-income community members lack the skills necessary to effectively use web sites. Finally, data supporting the local impact of the digital divide is often insufficient or even non-existent.

Context: 

This problem has a unique solution in regions surrounding college campuses with service-learning programs.

Discussion: 

The groups most likely to be impacted negatively by the digital divide are paradoxically the groups that need access to basic service-related information the most. Quite often, members of these groups also lack the skills needed to use the Internet effectively. In addition, nonprofit organizations (NPO's) often have the information needed by these disadvantaged groups, but also paradoxically are unable to make this information available online. The needs of both groups are in conflict, and create a context in which it is extremely difficult for either group’s needs to be met. Digital Divide Impacted Groups’ Needs: * easily accessible and up-to-date information * interaction with service providers * appealing design * intuitive navigation systems * training NPO's Needs/Lacks: * personnel to put information online while still meeting clients' needs * additional time to create and maintain web pages * knowledge and skill to create effective web sites * funds to pay for server space or a webmaster One possible solution is for the NPO's to rely on a volunteer from the community to create and maintain a website. However, relying on volunteer labor for web sites is risky, due to the turnover rate and varying skill levels of volunteers. What is needed is a pool of skilled, but cost-free, assistance. One place to find this pool is on college campuses with service-learning programs. Service-learning is a pedagogical method designed to link course content with external experiences. Students learn the course-related materials through traditional learning in the classroom and through practical projects in and with the community, as well as about the reality and significance of the social issues faced by the community; while simultaneously providing a service to the community by meeting specific needs of the agencies or the populations with which they work. A service-learning class intentionally links the content of the course to a relevant NPO's goals. Students benefit from the chance to apply their skills to a real problem, and to learn about the needs of the community; while the NPO's benefit from the chance to have some of their goals and needs met, and to influence the next generation of leaders. In the long run, research has shown that students who take part in service-learning courses feel a greater sense of connection to their local communities, as well as an understanding of their interdependence with their neighbors. Connection and interdependence are building blocks of responsibility, and responsible citizens are in turn the building blocks of strong communities. The initiative for a service-learning course can come from a number of different places. Individual professors can choose to use this pedagogical method in their courses, universities may require service-learning in certain classes, or community agencies may propose projects that fit with the learning objectives of a class. Regardless of the source, effective service-learning requires collaboration between the members of the community and the academic institution: it should be done WITH the community, not ON the community. The goals and needs of the community must be combined with the goals and needs of the course. This process of collaboration is often facilitated by offices on the campus specifically designated to assist with service-learning. The service can take one of three forms. 1) Direct service: students work with the community members served by local agencies. In the case of the digital divide, students in a wide range of courses could train local community members to access and evaluate online information. This training could be done at the local library, senior centers, retirement homes, elementary schools, and any other locations with the necessary facilities (connected computers). 2) Indirect service: students work with the local community agencies to provide them with some needed assistance, which indirectly benefits their clients. In the case of the digital divide, students in web design courses can be required to create and/or update web sites for local NPO's, or run workshops training agencies representatives to maintain their own sites. 3) Community-based research: students (with faculty support) conduct research for and with a local community agency. In the case of the digital divide, people trying to change the existing systems sometimes lack the hard evidence needed to prove that a problem exists. Students in a wide range of research-methods courses could conduct survey research into the impact of the digital divide at the local level. But most importantly, the impact of a service-learning course goes beyond the immediate project: it results in changed lives. This is because a critical component of any service-learning course is reflection. Research shows that we don't really learning anything from experience (we often make the same mistakes repeatedly); we learn from thinking about our experiences. Students in service-learning courses are required to reflect on their experience in rigorous, thoughtful, and evaluated ways. This process drives the learning home, increasing the integration of knowledge they have gained in the present course with the way they live their lives in the future. For example, to create web sites, students must understand the agency, which means they must research the role that the NPO plays in the community, the populations that it serves, and the social issues that underlie its mission. This research helps students understand how critical access to the right information is for everyone, and how information is always related to power. Putting students in contact with members of the local community can also help dispel stereotypes. Students' easy access to computers often leads them to mistakenly believe that the digital divide is just a "Mercedes divide." Requiring students to work with underfunded and understaffed non-profit agencies, who are themselves working with disadvantaged groups, can open their eyes to the very real informational needs in the communities in which they live.

Solution: 

Service-learning provides a way to use the resources of a college or university to meet real community needs, such as designing web sites for NPO's or training community members to effectively access and evaluate information online. Students can create valuable resources for the community while simultaneously becoming more aware of the social issues in that community. This ensures that once people are able to cross the digital divide, they will find the local information that they need, and not just more places to shop. This also creates the possibility for the next generation of leaders to have a better understanding of the information needs of their local community.

Verbiage for pattern card: 

While many important community issues are ignored, higher education often focuses on abstractions. It can miss the myriad issues that are everywhere. Service-learning connects learning and research to practical projects. In relation to the online world students could maintain web sites for non-profit organizations, train agency representatives to maintain their own sites, and train community members to access and evaluate online information.

Pattern status: 
Released
Pattern annotations: 

Value Sensitive Design

Pattern ID: 
474
Pattern number within this pattern set: 
87
Batya Friedman
University of Washington
Version: 
2
Problem: 

Human values and ethical considerations no longer stand apart from the design and development of information and communication systems. This shift reflects, at least in part, the increasing impact and visibility that information and communication technologies have had on human lives. Computer viruses have destroyed data on millions of machines. Large linked medical databases can, and often do, infringe on individuals' privacy. The fair outcome of the national elections may hinge in part on the design and management of computerized election ballots. On and on, the media portray such problems. In turn, software engineers, designers and developers must now engage not only the technical aspects of their designs but the value and ethical dimensions as well. Yet how should they do so? What theories, methods, tools, and techniques might they bring to this challenge?

Context: 

Values are at play in all phases of envisioning, designing, developing, implementing, deploying, appropriating, and on-going re-appropriation and re-invention of computer and information technology. In all these activities there exists the need for explicit consideration of values, value tensions, and value trade-offs. The Value Sensitive Design pattern can be used throughout all of these phases. Moreover, it is expected that Value Sensitive Design will be used in conjunction with other successful methodologies (such as Participatory Design, systematic debugging and testing practices, rapid prototyping) with a variety of practitioners including software engineers, usability engineers, interaction designers, information solution professionals, and concerned direct and indirect stakeholders.

Discussion: 

“That technology itself determines what is to be done by a process of extrapolation and that individuals are powerless to intervene in that determination is precisely the kind of self-fulfilling dream from which we must awaken…I don't say that systems such as I have mentioned [gigantic computer systems, computer networks, and speech recognition systems] are necessarily evil – only that they may be and, what is most important, that their inevitability cannot be accepted by individuals claiming autonomy, freedom, and dignity. The individual computer scientist can and must decide. The determination of what the impact of computers on society is to be is, at least in part, in his hands…It is possible, given courage and insight, for man to deny technology the prerogative to formulate man's questions. It is possible to ask human questions and to find humane answers.” (Joseph Weizenbaum, 1972, p. 614.)

Heeding to the call of computer scientists like Joseph Weizenbaum and cyberneticist Norbert Wiener before him, the emerging field of Value Sensitive Design seeks to design technology that accounts for human values in a principled and comprehensive manner throughout the design process (Friedman, 1997; Friedman and Kahn, 2003; Friedman, Kahn, and Borning, 2006). Value Sensitive Design is primarily concerned with values that center on human well-being, human dignity, justice, welfare, and human rights. This approach is principled in that it maintains that such values have moral standing independent of whether a particular person or group upholds such values (e.g., the belief in and practice of slavery by a certain group does not a priori mean that slavery is a morally acceptable practice). At the same time, Value Sensitive Design maintains that how such values play out in a particular culture at a particular point in time can vary, sometimes considerably.

Value Sensitive Design articulates an interactional position for how values become implicated in technological designs. An interactional position holds that while the features or properties that people design into technologies more readily support certain values and hinder others, the technology's actual use depends on the goals of the people interacting with it. A screwdriver, after all, is well-suited for turning screws, and yet amenable as a poker, pry bar, nail set, cutting device, and tool to dig up weeds. Moreover, through human interaction, technology itself changes over time. On occasion, such changes can mean the societal rejection of a technology, or that its acceptance is delayed. But more often it entails an iterative process whereby technologies are invented and then redesigned based on user interactions, which then are reintroduced to users, further interactions occur, and further redesigns implemented.

To date, Value Sensitive Design has been used in a wide range of research and design contexts including: an investigation of bias in computer systems (Friedman and Nissenbaum, in Friedman, 1997), universal access within a communications company (Thomas, in Friedman, 1997), Internet privacy (Ackerman and Cranor, 1999), informed consent for online interactions (Friedman, Howe, & Felten, 2002), ubiquitous sensing of the environment and individual rights (Abowd & Jacobs, 2001), computer simulation to support of democratization of the urban planning process (Borning, Friedman, Davis, & Lin, 2005), social and moral aspects of human-robotic interaction (Kahn, Freier, Friedman, Severson, and Feldman, 2004), privacy in public (Friedman, Kahn, Hagman, Severson, & Gill, 2006), value analyses in reflective design (Senger, Boehner, David, & Kaye, 2005), and the place of designer values in the design process (Flanagan, Howe, & Nissenbaum, 2005).

Methodologically, at the core of Value Sensitive Design lies an iterative process that integrates conceptual, empirical, and technical investigations. Conceptual investigations involve philosophically informed analyses of the central constructs and issues under investigation. Questions include: How are values supported or diminished by particular technological designs? Who is affected? How should we engage in trade-offs among competing values in the design, implementation, and use of information systems? Empirical investigations involve both social-scientific research on the understandings, contexts, and experiences of the people affected by the technological designs as well as the development of relevant laws, policies, and regulations. Technical investigations involve analyzing current technical mechanisms and designs to assess how well they support particular values, and, conversely, identifying values, and then identifying and/or developing technical mechanisms and designs that can support those values.

How then to practice Value Sensitive Design? Some suggestions follow (see also Friedman, Kahn, & Borning, 2006):

  • •Start With a Value, Technology, or Context of Use. Any of these three core aspects – a value, technology, or context of use – easily motivates Value Sensitive Design. Begin with the aspect that is most central to your work and interests.
  • Identify Direct and Indirect Stakeholders. Systematically identify direct and indirect stakeholders. Direct stakeholders are those individuals who interact directly with the technology or with the technology’s output; indirect stakeholders are those individuals who are also impacted by the system, though they never interact directly with it.
  • Identify Harms and Benefits for Each Stakeholder Group. Systematically identify how each category of direct and indirect stakeholder would be positively or negatively affected by the technology under consideration.
  • Map Harms and Benefits onto Corresponding Values. At times the mapping between harms and benefits and corresponding values will be one of identity; at other times the mapping will be multifaceted (that is, a single harm might implicate multiple values, such as both security and autonomy).
  • Conduct a Conceptual Investigation of Key Values. Develop careful working definitions for each of the key values. Drawing on the philosophical literature can be helpful here.
  • Identify Potential Value Conflicts. For the purposes of design, value conflicts should usually not be conceived of as “either/or” situations, but as constraints on the design space. Typical value conflicts include accountability vs. privacy, trust vs. security, environmental sustainability vs. economic development, privacy vs. security, and hierarchical control vs. democratization.
  • Technical Investigation Heuristic – Value Conflicts. Technical mechanisms will often adjudicate multiple if not conflicting values, often in the form of design trade-offs. It may be helpful to make explicit how a design trade-off maps onto a value conflict and differentially affects different groups of stakeholders.
  • Technical Investigation Heuristic – Unanticipated Consequences and Value Conflicts. In order to be positioned to respond agiley to unanticipated consequences and value conflicts, when possible, design flexibility into the underlying technical architecture so support post-deployment modifications.

Note: Much of the material in this pattern was adapted from Friedman and Kahn (2003) and Friedman, Kahn, and Borning (2006).

Solution: 

Human values and ethical considerations are fundamentally part of design practice. Value Sensitive Design offers one viable principled approach to systematically considering human values throughout the design and deployment of information and other technologies. Through its theory and methods, Value Sensitive Design asks that we extend the traditional criteria (e.g., reliability, correctness) by which we judge the quality of systems to include those of human values.

Verbiage for pattern card: 

Human values should be actively considered in the design and development of information and communication systems. Increasingly, it is through these systems that people engage in dialog, educate their children, gain access to resources and systems of justice, conduct business, and participate in government. Value Sensitive Design provides theory and methods to account for human values in a principled and systematic manner throughout the design process.

Pattern status: 
Released

Academic Technology Investments

Pattern ID: 
409
Pattern number within this pattern set: 
81
Sarah Stein
North Carolina State University
Version: 
2
Problem: 

New technologies have been making rapid inroads in higher education, and, in many ways, are changing methods of teaching, learning and research. Yet, strict segregation of academic disciplines, industrial-age concepts of technological ownership and control, and entrenched silos across institutions place limits on the kinds of innovation and extension of learning and research that computer-mediated communication networks can help facilitate.

Context: 

Institutions of higher education afford significant benefits to students and researchers within their walls as well as the broader public. At the same time, economic downturns have resulted in diminishing revenue streams for legislative support of higher education, and for-profit as well as international educational institutions offer increasing competition. Academic institutions need to explore the greater opportunities enabled by information technologies for inter-disciplinary and inter-institutional pedagogical and administrative partnerships, in order to revitalize their economic circumstances and re-establish their social relevance.

Discussion: 

Institutions of higher education play a critical role in the maintenance and advancement of a nation and a culture. They are also often mired in organizational fiefdoms and disciplinary rivalries arising from competition over scarce resources. In turn, opportunities for collaboration are neglected that can advance the education of students and the production of knowledge.

Information communication technologies (ICTs) enable faculty and students to interact with others in academies across the nation and around the world. Courses engaging other institutions are being taught through video conferencing and computer-based classrooms; groups activities for students using databases and computer-generated learning objects are revolutionizing large lecture courses in physics and other sciences; researchers are using high performance computing to conduct experiments with international colleagues, at the same time that the extra computing power is leveraged to make available to students at their desktops expensive software through virtual computing labs.

Yet, the rapid and continual development of ICTs leave administrative budgets and personnel at universities struggling to adapt to the constant rate of change. In an age of vastly distributed information networks that can speed data and news around the globe, transparency and accountability are still lacking at traditional universities and other academic institutions. Despite the proliferation of communication devices and channels, faculty, staff, and students too often feel that their needs and views go unheard. Though the complexity of technological advances make it impossible for any one person or group to know all that is needed to make the best implementation plans, for example, ICT investment decisions continue to be made without soliciting other viewpoints.

At the same time, academic communication systems such as email and electronic calendaring that have become inextricably interwoven with the day-to-day operations of universities are still being run by multiple units and departments who have developed a sense of distrust and distance from central operations. Educational institutions within the same region and state continue to run routine technology networks individually instead of investigating the significant cost-sharing possible through inter-institutional cooperation, and beliefs in the necessity of institutional branding outweigh the advantages to be found in inter-collegiate curricula and teaching.

Part of what hinders the realization of more of the collaborative advantages communication networks can offer is an administrative hierarchy that tends to favor corporate-style decision-making in the hopes of producing corporate-style efficiencies, especially in light of the huge costs and rapid change of educational technologies. Yet, Institutions of higher education are built on principles of peer-review of evidence, and communal sharing of knowledge. When the diverse constituencies of the academy—students, faculty, administrators, technical staff—are not consulted in top-down decisions, and have no forums in which to engage with each other, those foundational principles are discarded and progressive initiatives can be resisted and even sabotaged.

A Chronicle of Higher Education article titled "The Role of Colleges in an Era of Mistrust” lays out ten communication principles by which colleges can provide leadership and maintain good faith in the public eye. Reporting on a University of California controversy over the cancellation of an invited speaker by the university’s president without consulting faculty or students, the authors press for a process of communication that includes diverse perspectives: “When it is possible to make deliberations open and transparent, colleges must do so. When open-door meetings are not prudent or practical, colleges must be careful to ensure that all the affected parties have a place at the table. Just as important, they must emerge with a clear account not only of what was decided but of how that decision was reached.”

Multiplying communication channels do not necessarily yield greater communication. An inclusive environment that fosters transparency and accountability within all academic sectors can go a long way to eliciting the sense of mission and dedication that characterizes the motives of people in choosing to be part of an educational community. Collaborative learning opportunities, inter-institutional partnerships, and inter-disciplinary scholarship are all developments that are supported by ICTs; creating a climate of openness and engagement across the university enterprise will further their realization.

Solution: 

ICTs can facilitate the development of new models of teaching, learning and research that take advantage of inter-disciplinary and inter-institutional collaborations in higher education and contribute to the quality of an information society. Such developments can be hindered by the persistence of traditional top-down decision-making that excludes the voices of the wider academic community, and in turn perpetuates a climate of disciplinary rivalry and entrenched silos. The constructive realization of the network capacities of new communication technologies in higher education need to be guided by insights and perspectives from a diverse collective.

Verbiage for pattern card: 

Segregation of disciplines and institutions hinder innovation, learning, and research in higher education. Institutions need to explore opportunities enabled by information and communication technologies for new partnerships. These incorporate interaction with others around the world via conferencing, learning objects, and high performance computing. Fostering transparency and accountability can encourage a dedicated sense of mission.

Pattern status: 
Released

Mobile ICT Learning Facilities

Pattern ID: 
485
Pattern number within this pattern set: 
77
Grant Hearn
University of the Western Cape
Version: 
2
Problem: 

In many countries, the lack of access to technology and Information and Communication Technology in particular, is an acute problem of both resources and location. Solutions must focus on making scarce resources cover as much ground as possible.

Context: 

Placing fixed computer facilities in communities with government or donor funding limits the benefits to the particular communities in question.

Discussion: 

One solution that has long been available in the sphere of basic literacy is the mobile library, whereby suitable motor vehicles carry libraries on wheels to those unable to otherwise access them. This makes good use of financial resources and allows a scarce and important asset to be brought to where it is most needed and reused continually.

The provision of similar traveling computer laboratories, the drivers of which are trained computer literacy educators, could play a similar role in bringing the ICT “mountain” to the disempowered. Self-contained units with their own power generation ability will grant ICT access to many people in remote locations or simply living in communities which are too poor to support such access in other ways. Encouraging community participation in the program will help to ensure that those in the community who could most benefit by the program will be helped first. The goals of such a program would be to:

  • Bring scarce and economically empowering assets to communities desperately in need of them or otherwise simply lacking in access to these assets by virtue of their remote location
  • Contribute to reducing the geographic and economic isolation of many communities
  • Begin to bring the wider world to communities who wish to gain knowledge of it and interact with it.
  • Contribute to the knowledge and skills of those joining the exodus from rural to urban areas in an attempt to provide survival strategies that move away from begging, menial labor and crime

In South Africa a similar initiative which focuses on bringing science and technology to disadvantaged communities is already in place. A bus called the Discovery Mobile travels to communities and gives young people the opportunity to interact with a wide range of exhibits inside the bus.

Solution: 

By working together with government, donors and communities, mobile computer laboratory facilities can be established to begin to answer the needs of many communities for exposure to and training in the use of information and communication technologies.

Verbiage for pattern card: 

In many countries, the lack of access to Information and Communication Technology is an acute problem. Just as the mobile library brings books to those who lack access, traveling computer laboratories with computer literacy educators as drivers can play similar roles. In South Africa, the Discovery Mobile bus travels to communities and gives people the opportunity to interact with science and technology exhibits.

Pattern status: 
Released

Open Access Scholarly Publishing

Pattern ID: 
880
Pattern number within this pattern set: 
76
John Thomas
IBM Research Hawthorne
Version: 
2
Problem: 

The cost of journals and books has risen to the point where libraries, let alone individual scholars, can barely afford them. This is not because the payments to authors have risen dramatically. Far from it. Nor have publishing costs skyrocketed. Instead, there has been a dramatic consolidation in the publishing industry along with skyrocketing profits, far faster than, for instance, the general rises in the cost of living. In addition, with the consolidation in the retail bookstores as well as publishers, the publishes concentrate their efforts disproportionately on textbooks that will have large markets. Moreover, even if publishing profits were driven to zero, there would still be many people in the world who would not be able to gain access to important scientific and scholarly information in the form of paper books and journals.

Context: 

There are many scholars, scientists, and teachers in a wide variety of fields. Only a very small percentage gain a significant amount of income from the publication of their scholarly works. In fact, in many cases, authors have to pay page charges to have their work published. Publishing companies make a lot of money. Yet, people who could gain greatly from the knowledge in books and articles cannot afford them. Not only do most scholars receive little, no, or negative income for publishing their work; the amount of work that they are expected to do has increased, Not too many years ago, authors sent in a paper manuscript and the publishing companies were responsible for typesetting and copy editing. Today, most publishers require computer-readable files completely formatted and expect the author to carefully check for typos, grammatical errors, word usage, etc.. In other words, the author now does much of the work that publishers used to do, but all the resultant reduction in costs have been added to the profits of publisher rather than to any benefits to the authors.

Discussion: 

Probably the best introduction to the important concepts in Open Access (OA) Scholarly Publishing can be found at Peter Suber's website:
http://www.earlham.edu/~peters/fos/overview.htm
Among other important points, he debunks some important myths about OA. OA is not cost-free, for instance, although clearly, it can be less expensive than traditional use of a paper publishing company. Even if not completely cost-free, it can still be free to the readers. There are a number of different models of funding. In some cases, the authors pay a small fee; in others, institutions pay; in still others (e.g., NSF), granting agencies make OA a condition of acceptance. It is also pointed out that there is no necessary relationship between quality and whether something is paper published. OA journals support peer-review, high standards and editing (at least) as easily as paper media. OA archives typically permit researchers to post non-reviewed white papers, drafts, etc. OA projects do well to use the OAI metadata standards so that others may search works seamlessly across organizational boundaries.

Perhaps the best-known current example of open access scholarly publishing is the cooperative project known as the "Wikipedia" but there are many others. MIT is making all its course material available online; MERLOT is a cooperative project across many universities in the United States to share course materials. There are similar projects in Europe and Canada.

One example illustrating some of these concepts is the Global Text Project. THE GLOBAL TEXT PROJECT - Engaging many for the benefit of many more. While even individuals and libraries in the United States find it difficult to afford books and journals, these items in many in the developed world are completely beyond reach. In many countries, the price for the textbooks equivalent to the requirements for a single year of undergraduate college is higher than the median gross net income. The Global Text Project website (http://globaltext.org) states their goal as the provision of a library of 1000 free electronic textbooks for the developing world. These would comprise all the texts needed for undergraduates in every major. Many of the participants have experience with creating a free textbook about XML. The next two planned projects are for texts on management and on Information Technology.

The project seems feasible. Most scholars in the developed world are relatively wealthy compared with the developing world. Contributing to the education of other parts of the world can ultimately help developing countries lower disease rates and improve economic conditions, lower the probability of civil war, corruption and starvation. In turn, this increases the chances for more education in a virtuous cycle. In addition, contributing to such projects offers scholars the opportunity for enhancing their reputation and getting valuable feedback from other colleagues.

There are some advantages to print media. It is nice to be able to "own" an actual book or journal and annotate it. In some ways, the distinctive covers and form factors of books can serve as a helpful retrieval cue to the material inside in a way that websites typically do not. However, having books and journals online also has distinct advantages over and above the tremendous difference in costs. On line books allows one to search for keywords, put related passages on the screen side by side, apply automatic summarization techniques, run software to check spelling, grammar, difficulty level and easily reformat. On line books can also contain hyperlinks to other scholarly (or non-scholarly) work and websites.

There are other significant advantages to Open Source Publishing. Because the overall price is so much less (less cost and less concern with profit) publishing in a multitude of languages becomes feasible. In addition, for the same reason, a much wider variety of materials may be published. By way of contrast, textbook publishers tend to focus their efforts on books for very popular and required courses.

While this discussion has focused so far on the benefits of open source scholarly publishing to potential readers and society generally and has argued that there is little financial disincentive for most scholarly authors, a study by Antelman (2004) indicates that they may actually be substantial benfeits to authors as well. In her study of citations for articles in four fields (philosophy, political science, electrical engineering and mathematics) she found in each case a highly significant difference in favor of open source articles.

Solution: 

Provide ways (e.g., via Wikis) for scholars to jointly create and improve scholarly materials, have them peer-reviewed and disseminated to those who can learn and critique the information without always engaging the additional costs and gate-keeping properties of traditional paper publishers.

Verbiage for pattern card: 

Due to industry consolidation and skyrocketing profits, the cost of journals and books has become outrageous. But even without profits, many people would still not be able to gain access to needed information. We need to create and improve online materials that are freely available and avoid the costs and gate-keeping of traditional publishers.

Pattern status: 
Released

Accessibility of Online Information

Pattern ID: 
502
Pattern number within this pattern set: 
75
Robert Luke
University of Toronto
Version: 
2
Problem: 

There are many digital divides -- those based on economics, gender, race, class, and ability. We can understand these divides by dividing them into two main categories -- accessibility to, and accessibility of information and communication technologies (ICTs). Accessibility to ICTs means having access to the technologies that connect one to the network society. Accessibility of ICTs means that these technologies of access are accessible to those with disabilities. But what does it mean to provide accessible ICTs and online environments?

Context: 

"For people without disabilities, technology makes things convenient, whereas for people with disabilities, it makes things possible . . . [this] fact brings with it an enormous responsibility because the reverse is also true. Inaccessible technology can make things absolutely impossible for disabled people, a prospect we must avoid."

Judith Heumann, Assistant Secretary of the Office of Special Education and Rehabilitative Services, U.S. Department of Education. Keynote address to Microsoft employees and experts on disabilities and technology, Redmond, Washington, February 19, 1998

Discussion: 

Just as buildings are built with accessibility factored into their architecture from the ground up, so too must WWW and Internet architecture factor in accessibility initiatives from the outset to ensure equitable access to online resources. Accessibility standards such as the World Wide Web Consortium’s Web Accessibility Initiative (W3C WAI) Guidelines offer developers guidelines for designing inclusive information infrastructures.

The WAI guidelines provide a blueprint for ensuring that ICTs used to access them are accessible to all. They are meant to prevent digital divides from growing disproportionately to the continued use of new technologies. By taking into account accessibility considerations, people with physical and/or learning disabilities are encouraged to become producers of information, and not just passive consumers. This is an important point, and a distinction worth making. It is one thing to ensure that ICTs and online media are rendered accessible for those using assistive devices (screen readers, special keyboards, mouse devices). It is another thing entirely to ensure that people with disabilities can actively participate in creating content for the online world. A key factor of accessibility is ensuring that those with disabilities can access both the information produced for and in the electronic world, and equally as important, can also access and use the tools needed to produce this content.

Here we can return to our accessibility to and ofdistinction. Accessibility of means making electronic information accessible according to the W3C’s WAI guidelines. Accessibility to ICTs means making the tools required to produce electronic content accessible also. These two taken together means ensuring that all people, regardless of ability, can participate equally in the production of the network society, in the information produced and broadcast via communication technologies. Creating knowledge from this information is what defines the network society. To our accessibility bifurcation we must add the ability to assess, to decode, and to use information, central components of what we can call digital literacy. Ensuring this knowledge benefits from all voices ensures that this network society is inclusive, representational, and reflective of the society at large.

Have You Unplugged Your Mouse Today?

What exactly does it mean to make Web content accessible? A review of accessibility issues by various disability groups will enable us to understand the barriers faced by a significant proportion of the population. It is useful to remember that the percentage of people with either a physical or learning disability that may impair access is around 20+% (54 million people in the US alone) (Waddell, 1999), and grows significantly according to age group.

How Many People Have Disabilities (US)?

Age Group Proportion of People with Disabilities
0 -- 21 10%
22 -- 44 14.9%
45 -- 54 24.5%
55 -- 64 36.3%
65 -- 79 47.3%
80+ 71.5%

Visual and hearing impairments are among the disabilities associated with ageing. U.S. Census Bureau (Qtd. in “Accessibility in Web Design” )

Disabilities that may impair access include visual, hearing, mobility, and cognitive impairments. To give you an idea of what barriers these users face, here is a list of some difficulties by disability group:

Vision --include blind and low vision people who use screen readers to access electronic information. Items that may be inaccessible or cause difficulty for vision impaired people include:
· Some Java elements
· Browse buttons
· Poorly labeled form elements
· Inconsistencies in layout
· Inconsistencies in language
· Surprise popup windows
· Multiple frames and nested tables
· Other problems included the illogical display of steps required for task completion, and confusing and ambiguous use of terminology

Hearing -- hearing impaired people need closed captioning for audio so this information will not be lost to the hearing impaired.

Mobility -- people with mobility impairments may use screen readers, laser and infrared head mouse devices, special keyboards and other products to access online and electronic information. They face problems similar to those encountered by the visually impaired.

Cognitive and Language/ Learning Disabilities -- people with these kinds of special needs use a variety of access devices to help improve access and cognition. Difficulty with language usage, the manner in which text and links are encoded, and the use of colors, fonts, sounds, graphics, all may have an adverse impact on LD people. Other issues include:
· Inconsistencies in layout and language
· Absence of alternative formats (no redundant display of information)
· Difficulty with multi-step activities
· Confusing terminology (e.g. "click here")
· Complexities in page/site payout and lack of clear and consistent instructions or other navigational aids.

Other factors affecting all disabled users include:
· Lack of experience with Internet/WWW technologies
· Lack of experience with assistive and adaptive technologies
· Operating system, software conflicts and difficulties
· Sites and technologies that do not support alternative access devices and strategies

Solution: 

Solution:

Following the W3C WAI guidelines is one way to ensure that all online information is accessible to persons with disabilities or to those who rely on adaptive and assistive technologies. Voluntary compliance on the part of all online providers will help the evolving standards of the WWW keep pace with the population. However, it is imperative to seek ways to encourage the accessible design of web materials from their first iteration. Inclusive design practices must take an active role in directing the development of accessible technology.

Equally as important is the need to educate all users and developers of ICTs on accessibility. This includes focusing on the ways in which the network society -- the culture in which ICTs are embedded -- can best respond to the needs of all people. This means looking at the social contexts in which technology sits, and examining the broader issues of access and living in a culture increasingly dominated by various mediating technologies. It means focusing less on individual accommodations and more on providing inclusive network infrastructures from the ground up. We need to develop a cultural or environmental approach to providing accessible ICTs and online environments. By building in “electronic curbcuts” from the ground up, online media and ICTs offer an inclusive opportunity for all people to participate in digital information exchange. Accessibility affects us all: Some of us directly; all of us indirectly.

Verbiage for pattern card: 

Digital "divides" are based on economics, gender, race, class, ability, or other factors. We can view these divides in two ways — accessibility to, and accessibility of, information and communication technologies. Accessibility means being able to connect to the network society. It also means that these technologies are accessible to those with disabilities. We must find ways to design for accessibility at the onset. Accessibility affects us all: Some of us directly; all of us indirectly.

Pattern status: 
Released
Information about introductory graphic: 
Wikimedia Commons

Participatory Budgeting

Pattern ID: 
471
Pattern number within this pattern set: 
71
Andrew Gordon
University of Washington Evans School
Chris Halaska
Social Design
Version: 
2
Problem: 

Developing a budget is a task often left to financial "experts" even though the decisions that result from the budget-making process impact everyone, and the ideas that inform budget decisions often are improved by the experience and insights of a wide range of individuals. Budget development is in fact a "political" act, with "winners" and "losers" most of whom never participate in the process.

Context: 

Properly understood, budgets and the budget development process are tools through which social values are expressed and manifested in useful public activity. This pattern explains the importance of budgeting and encourages participation in all stages of budget development. Public budgeting connects to several other patterns. For example: participating in the creation of budgets is an ideal way to foster Civic Intelligence (1); joint budget development helps create Shared Vision (9); public budgeting via online tools is an example of Using Collaborative Technologies for Civic Accountability (257); and understanding budgets is one aspect of Power Research (128).

Discussion: 

A fundamental step in the life of any organization is the design of a budget. The decisions which are made early in the process (e.g., What is to be budgeted for? What are the sources of income? Who is to be paid? What are the categories of effort which are highly compensated and what effort is to be considered voluntary?) often set core parameters for the future, and impact not only the ways in which time and money are spent, but also the values and reputation of the organization, and even its soul.

But budgeting is often treated as a "technical" process which should be handled by experts rather than as a political activity in which many people should be invited and encouraged to participate. One way in which budgets can be more easily discussed publicly is to use online tools to disseminate budget information, host public discussions, and create sample budget variations -- though from our experience, we believe this should be coupled with face-to-face discussions whenever possible.

The best-known example of participatory budgeting is found in Porto Alegre, Brasil, where community residents (now numbering in the thousands) have cooperated since 1989 in annual deliberations about the allocation of a portion of the municipal budget. Poor citizens are vastly more engaged in this process than is typical in budgeting processes, and increasing proportions of the city's revenue have been directed towards improving the most impoverished parts of Porto Alegre. While there is some disagreement over how much of this outcome to attribute to the participatory budgeting process, there is no doubt about the increased sensitivity of all citizens to the importance of budgeting decisions. In June, 1996, the United Nations declared the "popular administration" of Porto Alegre as one of forth urban innovations at the Second Conference on Human Settlements.

Various related experiments in participatory budgeting have taken place on several continents since Porto Alegre, typically fine-tuned to local circumstances, with an evolving set of principles promoting conditions that enhance the effectiveness of the process.

Several important attempts at involving typically excluded citizens in the budget allocation process have occurred in the U.S. -- often during progressive periods. Two of the most significant were the Affirmative Neighborhood Information Program during Mayor Harold Washington's tenure in Chicago (Kretzmann, 1992), which failed to survive successor administrations; and the Seattle Public Schools multi-year experiment in decentralized, "school-based" budgeting, supported by an online budgeting tool (Halaska, 2000).

In the Seattle experiment, a vastly increased proportion of district resources was redistributed from the central administrative offices to individual schools. School principals were encouraged to engage in a public budgeting process where trade-offs (e.g. reduced class size vs after-school music programs) were actively debated -- both in public meetings and online. The process was messy because "democracy is messy" and was controversial at every stage, in part because it surfaced hidden assumptions about core values in public education. Some participants believed that this process had the potential to provoke a fundamental rethinking of the purposes of the education process itself.

Key findings from the Chicago and Seattle experiments align with the principles of Porto Alegre and elsewhere. For example, it is important that significantly different approaches to budgeting such as these become so embedded that they cannot readily be set aside by later regimes. Equally critical is that traditional budget staff be convinced about the importance of participatory budgeting. While philosophical and political discussions about larger scale budget issues can be done without technical assistance, detailed information about current costs and funding formulas typically reside with budget staff. Without their support, key budget information can be difficult to obtain. Moreover, while the ideology of participatory budgeting has wide appeal, critical studies should be undertaken to determine under what circumstances participatory strategies have lasting effects and whether, in the case of participatory budgeting for example, systemic changes such as in the labor market must occur for poorer citizens to benefit from these new strategies in the long run.

Solution: 

Budgets for organizations in the public sphere should be developed openly and inclusively, in public meetings and using publicly accessible online tools. Budget assumptions should be discussed, and rethinking of assumptions, priorities, and allocations should be encouraged, no matter how far they depart from current practice. At every stage, the results of the process should be made public for feedback and refinement. Attention should be paid to what has been learned from experience (for example, about the wisdom of convincing traditional budget staff of the utility of public budgeting), and studies of the long-range impact of participatory budgeting are essential.

Verbiage for pattern card: 

Budget development is often thought of as a dry, technical task, best left to "experts." But budgets are critical tools through which social values are expressed. Developing a budget, with its criteria and categories, is a "political" act. Participatory Budgeting helps to bring in people who generally don't participate in the process. There are now many successful examples in which whole communities play substantial roles in the budgeting process.

Pattern status: 
Released

E-Consultation as Mediation

Pattern ID: 
475
Pattern number within this pattern set: 
70
David Newman
Queen's University Belfast
Version: 
2
Problem: 

How can we improve public consultation between citizens and their public servants? How can we facilitate the participation of groups who currently don't take part, and use their input to find policy consensus?

Context: 
  1. Formal public consultations initiated by government agencies.
  2. Informal communications between representatives (MPs, councillors, ...) and their constituents.
  3. Community and voluntary organisations attempting to consult their members and clients to determine their response to a policy initiative or government consultation.
  4. Media or community sponsored discussions on a local issue.
  5. Mediation between anatogonistic communities who have conflicting interests.

Note that the pattern applies most strictly to the final context, where a government body is mediating between competing interests (e.g. in a planning inquiry). It is one of a number of patterns that can be followed in the other situations.

Discussion: 

Current public consultation is deficient in a number of ways. Few people have the time or language skills to respond in writing to 20-page consultation documents. It is mainly professionals with a financial interest who do so. Rarely are public meetings attended by more than a few local retired people. The language of the documents is often obscure and couched in public sector jargon. The questions asked are the ones the officials feel safe asking, not the ones local communities would ask. The style is not one that engages the interest of anyone who is not a committed activist, let alone young people.

This has become very clear in places, such as devolved regions of the UK, where public consultation has suddenly grown very fast. In Northern Ireland, equality legislation forced 120 public authorities to consult on how they were planning to measure the equality impact (gender, race, religion, age, class) of each of their policies over the next 5 years. This led to 120 long documents being sent to the same 80-120 voluntary organizations, with 8 weeks to reply. Their choice was to ignore them (whereupon the officials could continue to do what they had done before) or to spend every day drafting replies, with very little time to talk to the people who would be directly affected.

Contrast this with experimental use of ICTs in public consultations in the Netherlands, the use of Internet chat to hold discussions between young people in East Belfast (the only neutral venue at the time) on human rights, and research into on-line mediation support systems in Germany (for planning disputes).

Can we design an appropriate use of software to support electronic public consultation that improves both its effectiveness in reaching different people, and its efficiency in controlling information overload and consultation fatique?

Consider consultation as an inter-organizational learning process. Knowledge is transfered between citizens and government, as they learn from each other. In particular, the policy makers need to better understand the needs, life experiences, and preferences of different actors in civil society (sometimes called stakeholders). In doing that, they act as both apprentices, learning from citizens, and mediators, managing disputes between different groups of citizens.

When there are strong disagreements between different groups, a mediation or negotiation model is appropriate, based on what we understand about dispute resolution in communities that have been affected by conflict. This can be used to build a pattern of the process, and identify technologies to support different stages in that process.

Solution: 

Considering public consultation as a series of mediation and negotiation processes, it should be possible to participatively design software that supports these human processes, in the stages identified in the table below.The technologies that can be used at different stages are described in more detail in a guide to e-consultation.

Verbiage for pattern card: 

In good public consultations knowledge is transferred between citizens and government as they learn from each other. E-Consultation can be seen as a Mediation process which is run in stages. At the beginning issues and needs can be collected from stories in forums and social media. Policymakers need to better understand people's needs, life experiences, and preferences in order to participatively design solutions to social problems.

Pattern status: 
Released
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